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medieval uprising

medieval uprising

medieval uprising

medieval uprising

Medieval is a mobile strategy game set in 15th-century Bohemia, blending geolocation with deck-building mechanics, storytelling, and turn-based combat.

Medieval is a mobile strategy game set in 15th-century Bohemia, blending geolocation with deck-building mechanics, storytelling, and turn-based combat.

Medieval is a mobile strategy game set in 15th-century Bohemia, blending geolocation with deck-building mechanics, storytelling, and turn-based combat.

Medieval is a mobile strategy game set in 15th-century Bohemia, blending geolocation with deck-building mechanics, storytelling, and turn-based combat.

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design problem

While the team has worked hard to combine deck-building, turn-based strategy, and geolocation into a cohesive gaming experience, one potential design problem is balancing these different aspects effectively. Too much emphasis on one can overshadow the others and affect the game's pacing and progression. This intricate balance must be constantly tested and refined to provide an immersive and interactive gameplay experience that is both challenging and fun. Additionally, the complex historical context of the game may create a learning curve for players unfamiliar with the early 15th-century Bohemia or the Hussite wars.

solution

As indie developers, we aim to foster a close connection with our player community, and it’s your experience as a player that is crucial to us in the development and design process. But how do I do that? You ask. It’s simple! We invite you to join our Discord channel, where you can learn more about how to sign up and participate in a thriving and dedicated gaming environment filled with like-minded hussites (or players, if you will).

design problem

While the team has worked hard to combine deck-building, turn-based strategy, and geolocation into a cohesive gaming experience, one potential design problem is balancing these different aspects effectively. Too much emphasis on one can overshadow the others and affect the game's pacing and progression. This intricate balance must be constantly tested and refined to provide an immersive and interactive gameplay experience that is both challenging and fun. Additionally, the complex historical context of the game may create a learning curve for players unfamiliar with the early 15th-century Bohemia or the Hussite wars.

solution

As indie developers, we aim to foster a close connection with our player community, and it’s your experience as a player that is crucial to us in the development and design process. But how do I do that? You ask. It’s simple! We invite you to join our Discord channel, where you can learn more about how to sign up and participate in a thriving and dedicated gaming environment filled with like-minded hussites (or players, if you will).

design problem

While the team has worked hard to combine deck-building, turn-based strategy, and geolocation into a cohesive gaming experience, one potential design problem is balancing these different aspects effectively. Too much emphasis on one can overshadow the others and affect the game's pacing and progression. This intricate balance must be constantly tested and refined to provide an immersive and interactive gameplay experience that is both challenging and fun. Additionally, the complex historical context of the game may create a learning curve for players unfamiliar with the early 15th-century Bohemia or the Hussite wars.

solution

As indie developers, we aim to foster a close connection with our player community, and it’s your experience as a player that is crucial to us in the development and design process. But how do I do that? You ask. It’s simple! We invite you to join our Discord channel, where you can learn more about how to sign up and participate in a thriving and dedicated gaming environment filled with like-minded hussites (or players, if you will).

design problem

While the team has worked hard to combine deck-building, turn-based strategy, and geolocation into a cohesive gaming experience, one potential design problem is balancing these different aspects effectively. Too much emphasis on one can overshadow the others and affect the game's pacing and progression. This intricate balance must be constantly tested and refined to provide an immersive and interactive gameplay experience that is both challenging and fun. Additionally, the complex historical context of the game may create a learning curve for players unfamiliar with the early 15th-century Bohemia or the Hussite wars.

solution

As indie developers, we aim to foster a close connection with our player community, and it’s your experience as a player that is crucial to us in the development and design process. But how do I do that? You ask. It’s simple! We invite you to join our Discord channel, where you can learn more about how to sign up and participate in a thriving and dedicated gaming environment filled with like-minded hussites (or players, if you will).

Medieval is an interactive mobile game transporting you to the late Middle Ages. Specifically, the world of early 15th century Bohemia at the time of the Hussite wars - a fallow land, torn apart by conflict and strife - yet brimming with adventure for those fearless enough to pick up a blade! Waste no time in venturing forth, as fierce battles, action-packed quests, and all manner of exciting challenges await you.

Our dedicated team has worked tirelessly around the clock (with no sign of stopping) to combine the many diverse elements of deck-building, turn-based strategy, and geolocation into a holistic, immersive experience unlike any other.

Join our Discord community and share your thoughts on our game!

More info: medieval.wtf/

year

2023

timeframe

2 years

tools

Unity

category

Game

Medieval is an interactive mobile game transporting you to the late Middle Ages. Specifically, the world of early 15th century Bohemia at the time of the Hussite wars - a fallow land, torn apart by conflict and strife - yet brimming with adventure for those fearless enough to pick up a blade! Waste no time in venturing forth, as fierce battles, action-packed quests, and all manner of exciting challenges await you.

Our dedicated team has worked tirelessly around the clock (with no sign of stopping) to combine the many diverse elements of deck-building, turn-based strategy, and geolocation into a holistic, immersive experience unlike any other.

Join our Discord community and share your thoughts on our game!

More info: medieval.wtf/

year

2023

timeframe

2 years

tools

Unity

category

Game

Medieval is an interactive mobile game transporting you to the late Middle Ages. Specifically, the world of early 15th century Bohemia at the time of the Hussite wars - a fallow land, torn apart by conflict and strife - yet brimming with adventure for those fearless enough to pick up a blade! Waste no time in venturing forth, as fierce battles, action-packed quests, and all manner of exciting challenges await you.

Our dedicated team has worked tirelessly around the clock (with no sign of stopping) to combine the many diverse elements of deck-building, turn-based strategy, and geolocation into a holistic, immersive experience unlike any other.

Join our Discord community and share your thoughts on our game!

More info: medieval.wtf/

year

2023

timeframe

2 years

tools

Unity

category

Game

Medieval is an interactive mobile game transporting you to the late Middle Ages. Specifically, the world of early 15th century Bohemia at the time of the Hussite wars - a fallow land, torn apart by conflict and strife - yet brimming with adventure for those fearless enough to pick up a blade! Waste no time in venturing forth, as fierce battles, action-packed quests, and all manner of exciting challenges await you.

Our dedicated team has worked tirelessly around the clock (with no sign of stopping) to combine the many diverse elements of deck-building, turn-based strategy, and geolocation into a holistic, immersive experience unlike any other.

Join our Discord community and share your thoughts on our game!

More info: medieval.wtf/

year

2023

timeframe

2 years

tools

Unity

category

Game

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The image showcases a real-world geographical layout transformed into a stunning medieval landscape. Its design elements accentuate the distinct characteristics of the early 15th century, merging past and present seamlessly.

01

The image showcases a real-world geographical layout transformed into a stunning medieval landscape. Its design elements accentuate the distinct characteristics of the early 15th century, merging past and present seamlessly.

01

The image showcases a real-world geographical layout transformed into a stunning medieval landscape. Its design elements accentuate the distinct characteristics of the early 15th century, merging past and present seamlessly.

01

The image showcases a real-world geographical layout transformed into a stunning medieval landscape. Its design elements accentuate the distinct characteristics of the early 15th century, merging past and present seamlessly.

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Visit notable locations in the real world to power up! Recruit new allies and commanding buffs to dominate the battlefield!

02

Visit notable locations in the real world to power up! Recruit new allies and commanding buffs to dominate the battlefield!

02

Visit notable locations in the real world to power up! Recruit new allies and commanding buffs to dominate the battlefield!

02

Visit notable locations in the real world to power up! Recruit new allies and commanding buffs to dominate the battlefield!

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Our most ambitious gaming project

03

Our most ambitious gaming project

03

Our most ambitious gaming project

03

Our most ambitious gaming project

.say hello

we are open to new challenges

.say hello

we are open to new challenges

.say hello

we are open to new challenges

.say hello

we are open to new challenges